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GRPC — Client SDK

In the previous part of this article, we showed you how to create a gRPC service Pinger in PHP with Spiral and spiral/roadrunner-bridge package. In this part, we will show you how to create a client service Monitor for communication with Pinger service.

PHP client

By following these steps, you will be able to create a client SDK for the Pinger service that can be easily used in your PHP applications. This will make it easier to communicate with the service and integrate it into your codebase.

Note
Here you can find the installation instructions for the grpc PHP extension, protoc compiler and the protoc-gen-php-grpc plugin.

1. Generate PHP classes from the .proto file

To create the client SDK, we will use the PHP classes generated from the .proto file in the previous part. You can easily generate these classes following the instructions in the previous part.

2. Create a client class

We will create a class that implements the generated/GRPC/PingerInterface interface and provides a simple interface for calling the service's methods.

php
namespace App\Service;

use GRPC\Pinger;
use Spiral\Core\CoreInterface;
use Spiral\RoadRunner\GRPC;

final class PingerClient implements Pinger\PingerInterface extends \Grpc\BaseStub
{
    public function ping(GRPC\ContextInterface $ctx, Pinger\PingRequest $in): Pinger\PingResponse
    {
        [$response, $status] = $this->_simpleRequest(
            '/' . self::NAME . '/ping',
            $in,
            [Pinger\PingResponse::class, 'decode'],
            (array) $ctx->getValue('metadata'),
            (array) $ctx->getValue('options')
        )->wait();

        return $response;
    }
}

3. Register the client class in the container

To use the client class in your application, you will need to register it in the container. You can do this in the Application bootloader:

php
app/src/Application/Bootloader/AppBootloader.php
namespace App\Application\Bootloader;

use App\Service\PingerClient;
use GRPC\Pinger\PingerInterface;
use Spiral\Boot\Bootloader\Bootloader;
use Spiral\Boot\EnvironmentInterface;

final class AppBootloader extends Bootloader
{
    protected const SINGLETONS = [
        PingerInterface::class => [self::class, 'initPingService'],
    ];

    private function initPingService(
        EnvironmentInterface $env
    ): PingerInterface {
        return new PingerClient(
            $env->get('PING_SERVICE_HOST', '127.0.0.1:9001'),
            ['credentials' => \Grpc\ChannelCredentials::createInsecure()],
        );
    }
}

And add the bootloader to the list of bootloaders:

php
app/src/Application/Kernel.php
public function defineBootloaders(): array
{
    return [
        // ...
        \App\Application\Bootloader\AppBootloader::class,
        // ...
    ];
}

Read more about bootloaders in the Framework — Bootloaders section.

Now the client class is registered as a singleton in the container.

4. Client usage

Finally, you can inject the client class into your code and use it to call the Pinger service.

Here is an example of how you can use the PingerClient:

php
app/src/Endpoint/Console/PingServiceCommand.php
namespace App\Endpoint\Console;

use Spiral\Console\Attribute\Argument;
use Spiral\Console\Attribute\AsCommand;
use Spiral\Console\Attribute\Question;
use GRPC\Pinger\PingerInterface;
use Spiral\Console\Command;
use GRPC\Pinger\PingRequest;
use Spiral\RoadRunner\GRPC\Context;
use Spiral\RoadRunner\GRPC\Exception\GRPCException;

#[AsCommand(name: 'ping')]
final class PingCommand extends Command
{
    #[Argument(description: 'URL to ping')]
    #[Question(question: 'Provide URL to ping')]
    private string $url;

    public function __invoke(
        PingerInterface $client
    ): int {
        try {

            $this->writeln(\sprintf('Sending ping request [%s]...', $this->url));

            $response = $client->ping(
                new Context([]),
                new PingRequest(['url' => $this->url])
            );

            $this->writeln(\sprintf(
                'Response: code - %d',
                $response->getStatusCode()
            ));

        } catch (GRPCException $e) {

            $this->writeln(\sprintf(
                'Error: code - %d, message - %s',
                $e->getCode(),
                $e->getMessage()
            ));

        }

        return self::SUCCESS;
    }
}

To use this command, run it from the command line:

php app.php ping https://google.com

This will call the Pinger service and print the HTTP status code of the response.

Golang Clients

GRPC allows you to create a client SDK in any supported language. To generate client on Golang, install the GRPC toolkit first:

1. Install the necessary dependencies

To use gRPC in Go, you will need to install the necessary dependencies. You can do this using the Go package manager:

go get -u google.golang.org/grpc
go get -u github.com/golang/protobuf/protoc-gen-go

See more
Read more about how to create Golang GRPC clients and server here.

2. Compile the .proto file

Next, you will need to compile the .proto file into Go code. You can do this using the protoc compiler and the Go plugin:

protoc -I proto/ proto/pinger.proto --go_out=plugins=grpc:pinger

This will generate a pinger.pb.go file, which contains the Go classes for the service and messages defined in the .proto file.

Note
Notice the package name in pinger.proto.

3. Create the client

Now you can create a client in Go for the Pinger service. Here is an example of a client that calls the ping() method of the Pinger service and prints the HTTP status code to the console:

golang
package main

import (
	"context"
	"fmt"
	"log"

	"google.golang.org/grpc"
	"pinger"
)

func main() {
	// Set up a connection to the server.
	conn, err := grpc.Dial("127.0.0.1:9001", grpc.WithInsecure())
	if err != nil {
		log.Fatalf("did not connect: %v", err)
	}
	
	defer conn.Close()

	client := pinger.NewPingerClient(conn)

	// Call the ping method.
	response, err := client.Ping(context.Background(), &pinger.PingRequest{
		Url: "https://google.com",
	})

	if err != nil {
		log.Fatalf("error calling ping: %v", err)
	}

	// Print the HTTP status code.
	fmt.Println(response.StatusCode)
}

You can run this client using the Go command:

go run main.go

Passing Metadata

To pass metadata between server and client:

golang
package main

import (
	"context"
	"fmt"
	"log"

	"google.golang.org/grpc"
	"google.golang.org/grpc/metadata"
	"pinger"
)

func main() {
	// Set up a connection to the server.
	conn, err := grpc.Dial("127.0.0.1:9001", grpc.WithInsecure())
	if err != nil {
		log.Fatalf("did not connect: %v", err)
	}
	
	defer conn.Close()

	client := pinger.NewPingerClient(conn)
	
	// attach value to the server
	ctx := metadata.AppendToOutgoingContext(context.Background(), "client-key", "client-value")

	var header metadata.MD
	
	// Call the ping method.
	response, err := client.Ping(ctx, &pinger.PingRequest{
		Url: "https://google.com",
	}, grpc.Header(&header))

	if err != nil {
		log.Fatalf("error calling ping: %v", err)
	}

	// Print the HTTP status code.
	fmt.Println(response.StatusCode)
}

See more
Read more about working with metadata in Golang here.